Venice Biennale of Architecture, 2016
Venice, Italy
Type: Cultural
Size: NA
Status: Completed, 2016
CRASH URBANISM!
TYPOLOGICAL URBAN SETTLEMENTS FOR EXTREME GEOGRAPHIES.
Our proposal deals with the notion of the generic collective; What is apparently generic, can have individualistic and creative opportunities through the process of typological iterations and the transmutation that architecture typologies and urban organizations take over time through formal or informal operations. This generic form, usually seen as the most negative element in cities, becomes dynamic and fascinating, in emerging geographies with extremely large and complex urban systems through the process of organic informal growth.
For this specific exhibition, we present multiple iterations of a project based on our design methodologies of transformation and adaptability. By exhibiting the various iterations that a typology can achieve over time, we hope to dissolve the paradigm of static affordable architecture.
CRASH URBANISM! Is a project that demonstrates our systematic design methodology through spatial iterations using the operations of division, expansion, contraction and the reconfiguration of architecture in irregular geographical conditions. These operations amplify the potential in architecture and allow for great flexibility. Additionally, the main premise for the architectural schemes is of programmatic clarity that avoids banal and ephemeral formalisms. The organization of spaces is based on modular functionality that generates an efficient spatial occupation that optimizes each place and allows for simple construction processes.
The project seeks to generate high density developments in extreme geographical contexts (as in the highlands of the Andes), with an organizational logic (macro level) of an Urban Archipelago using architecture as a social generator, which adapts to different and evolutionary needs, conditions and the cultures of each user. It also foresees possible expansions of each typology (iterations) in the future for contextual uniformity.
The goal is to propose a social housing development system that allows the maximization and optimization of the number of residences, parks, recreational areas, and ecological reserves in highly irregular topographical contexts.